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Welcome to the Online Fighting League development zone. This is where we talk over the development of OFL Software and OFL Play.
We hope that you find this interesting, we wish to utilise this space to give you some interesting stats and insights on what we are doing.
This is not a tutorial or documentation. If you need help with free or purchased software then please contact us at our support site. It has a knowledgebase and is the place to open support tickets.
Information
As we have stated this is an insight and not a documentation. We will be providing information on how and why we have done certain things and will give you an insight into what we do and how we do it. If you are interested in developing software for OFL then please contact us on our support site and we would be more than happy to work with you.
If you are looking for documentation on software we have linked it here:
- OFL AC (server-side) – server-side sourcepawn sourcemod anti-cheat.
- OFL Stats API – simple API to show results of games from small tournaments..
OFL Stats API
What is it?
OFL Stats API is a simple system that collects data from a CSGO server and prints it to a central website or another event organiser's site. It is intended for use on tournament servers along with our anti-cheat. OFL Play uses its own closed system.
Current Status
We are currently working on re-working the API to reduce dependencies and make it work on a larger variety of servers.
OFL Dev Zone
Last updated: 12th July 2021